Deck: Hieratics
Creativity/Originality/Competitiveness: 13/20 (Not original but very competitive,like most hieratic decks)
Rulings: 20/20 (No ruling issues)
Play-style and How Effectively it is Utilized: 10/20 (Went off using all his resources,didn't seem to be expecting a too much of a drawback)
Control of Duel: 14/20 (Tried but had little control over the match,in game 2 possibly because he only drew one side card)
Misplays and Corrections: 20/20 (no misplays or corrections
Preparedness: 18/20 (Full side and extra,full side deck consists of the most resonable ones that don't hinder hieratics but isn't prepped for the most common decks)
Siding Skills: 20/20 (Sided mind drain ironwall and needle ceiling against fableds iron wall for gates)
Reasoning: 20/20
Attitude: 18/20 (Needs to be a bit more postive however a nice person to be around)
Result of Duel: 0/20 (0 for winning no games, 10 points for winning 1/3, and 20 for winning the match 2/3.)
Total: 133/200
Brown: 0-129
Blue: 130-179
White: 180-200