Deck: Six Samurai
Creativity/Originality/Competitiveness: 12/20 (not very creative but won a duel so points for being competitive)
Rulings: 15/20 (gotta pay attention to the effs of all monsters when making moves but didn't try to cheat or anything)
Play-style and How Effectively it is Utilized: 12/20 (successfully swarmed the field with his six sam deck but didn't take advantage of the fact he had so many monsters, was pushed back by my one with little resistence)
Control of Duel: 10/20 (Had control for about half of duel for sure but still lost despite the control)
Misplays and Corrections: 10/20 (needs to read the effects of monsters, tried to ss lvl 5 synchro turn after crimson blader destroyed a monster, didn't destroy union monster before actual equip monster, activated a counter trap before anything happened and took damage from an attack against my ally of justice catastor)
Preparedness: 5/20 (7 side cards, no defensive traps my attacks were never countered once or my summons, needs to think out side of six sam trap support in future to have a more effective deck)
Siding Skills: 10/20 (sided in six sam mizuho and six sam shinai, virtually useless at shutting down a dragunity deck but helps own deck with two good ss effects so points for that)
Reasoning: 10/20 (didn't consider my back row when making moves, had traps down that could have negated and destroyed my ally of justice catastor when using eff but didn't activate for some reason, I had 3 powerful monsters out but didn't go into def mode to protect lp, didn't xyz summon any monsters to try and fight back)
Attitude: 20/20 (good attitude)
Result of Duel: 10/20 (10 points for winning 1/3, 0 for winning no games, and 20 for winning the match 2/3.)
Total:114/200 Welcome to knight brown dorm and enjoy your stay at ADA

Brown: 0-129
Blue: 130-179
White: 180-200