Deck: Bujingi control
Creativity/Originality/Competitiveness: 14/20 Not terribly competitive due to lack of support, but a more fun and original choice than most current decks. Fun to face.
Rulings: 20/20 No big ruling issues (Praise the gods)
Play-style and How Effectively it is Utilized: 19/20 Well played, maybe a few mistakes, but hey, what're you going to do with Yamato or GG?
Control of Duel: 9/20 Control drifted back and forth, felt like I was in just a little more advantage with monster supply.
Misplays and Corrections: 18/20 Just a few small issues like disregarding Tenki (Acquire currency) and such. Nothing major.
Preparedness: 20/20 Full side and extra, prepared with traps and Scumbag Veiler.
Siding Skills: 16/20 Good siding choices against my deck, not so many easy cards to side against.
Reasoning: 20/20 Fairly good reasoning.
Attitude: 20/20 Simple joy to play with.
Result of Duel: 0/20 (0 for winning no games, 10 points for winning 1/3, and 20 for winning the match 2/3.)
Banned decks, burn, stall, lockdown, deck out, alternative win condition. No sixth sense.
Welcome to Adreus Blue, and enjoy your stay